The Lost Citadel RPG – Tales of the Lost Citadel
$28.99 Original price was: $28.99.$23.19Current price is: $23.19.
THE CITY IS CALLED REDOUBT…
Some say the doors to the Underworld flew from their hinges. Others believe that the god of the dead went mad. Whatever the cause, across the lands of Zileska, the dead have become the Dead. Whether human, elf, dwarf, or monstrous ghl, all must survive the horror of this world overrun by death, where all thats left of civilization has gathered behind the walls of the worlds last bastion of the living
The city of Redoubt.
The Lost Citadelis a transmedia setting that exists simultaneously as gaming, art, fiction, music, and more.The Lost Citadel Roleplayingis Green Ronins full-faith effort to bring the world ofThe Lost Citadelinto the newest edition of the worlds most popular roleplaying game. Welcome to a dark fantasy gaming experience unlike any other. Welcome toThe Lost Citadel Roleplaying.
…AND IT IS THE LAST
In this setting, you play one of the only remaining souls alive after an undead apocalypse has brought civilization to a dark and bloody end. This beautifully illustrated game book provides everything youll need to experienceThe Lost Citadelthrough the lens of the worlds most popular roleplaying game.
Inside this book, youll find:
- The once-proud history, races, religions, and cultures of the world of Zileska. And how they Fell.
- Detailed coverage of the inner workings, factions, politics, and geographical locations of the Last City. Each district comes with its own Adventure Hooks sidebar.
- New classes, feats, items, and rules for use with 5th Edition, including a new sub-system called Woe.
- A host of new undead with which to test your characters wits and will. Will they face down the horror of agrim aggregate, the terror of aforlorn child, or even the power of a mightyMalevolent, itself?
- A full-color double-sided poster map of Redoubt and its surrounds, courtesy of gifted cartographers Andrew Law and Jared Blando.
- Original fiction by award-winning dark fantasist Elizabeth Hand.
Will you pledge yourself to the noted foresters and venture bravely beyond the safety of the city walls? Would you risk an outbreak just to improve your station in a society run entirely by the privileged elite? What mark will you leave on a world that may be spooling out its final hours? The answers lie within.
NOTE:Requires the 5E core rules to play.
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